![]() ![]() ![]() Which is somewhat my cup of tea so I'll give it a 7/10, it was a fun game but it could have been better with even more polish. So I can't say if I'd recommend buying it for the story, no, this game is more for those who enjoy fun parkour and collectibles. Which is good, because the story itself isn't very long which I noticed on my second playthrough when I didn't want to do the side stuff, it's perhaps 6-8 hours. Still, it kept me entertained throughout, that is because it has a bunch of collectibles and side quests. I never actually felt like I needed more variety, only later in the game when a certain enemy type kept appearing a bit too often. Like the first game, it's pretty repetitive, but unlike the first game, it hides it alot better. Still, while the gameplay is still very similar to, well it goes back to "The Incredible Hulk" so while it's not new per say, it still felt fun and fresh. That part felt really bland after having fun in the first two zones which had gotten alot of care and attention while the last zone was more or less a direct copy of the map from the first game, or a part of it. The graphics has improved (duh) and it looks actually pretty good until you get to the so called "Red Zone". That part felt really bland after having fun in the first two zones which had gotten alot of care and attention while the last zone was more or less a direct copy of the map from Prototype 2 is really a mixed blessing, it's a step forward atleast, perhaps a drunken step but still. Prototype 2 is really a mixed blessing, it's a step forward atleast, perhaps a drunken step but still. If you still own the original replay that instead. Worth playing but if you dont you are not missing anything. Over-all prototype 2 is fun and highly playable but there are not enough new mission ideas, bosses or a strong enough main story. Designed either to keep you playing or a clever marketing strategy to stop you trading the game in after you complete it. Are this time only available in the radnet edition and half of these are on a timed release. Also the challenges that were available in the original from the start. so you just have to learn the timing and spam your most powerful moves to beat him. The only really challenging boss is alex mercer himself as he cheats with animation moves that you cannot block. There are actually very few new power upgrades and also a dissapointing amount of new infected enemies with no real infected big boss battles that take 20minutes to beat these have been replaced with infected humans with replica blade arms and such. Even on insane it does not seem more difficult to beat the missions you just get slower health regeneration. ![]() This i think is another case of pandering to the casual gamers while alienating the hardcore of players who supported the original. P2 although still great fun too play does not seem to be no-where near as challenging as the original was. Even on insane it does not seem more difficult to beat the Prototype 2 is a better looking but more of the same version of the original prototype. Prototype 2 is a better looking but more of the same version of the original prototype. ![]()
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